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Is my child gaming too much?

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Article summary

Gaming is one of the most common things children do, and it’s often a huge source of worry for parents. However, it’s actually the screen activity least linked to harm, once researchers separate it out from social media. A small number of children do develop a real problem, but spotting them has little to do with counting hours. This guide sets out what the evidence shows, what to look for, and what helps at home.

Key takeaways

  • Gaming is normal. Six in ten UK children aged 3 to 17 play games online, and nine in ten parents say their child games on some device.
  • When gaming is looked at separately from social media, it’s one of the screen activities least linked to poor mental health.
  • Hours are a poor measure. In one large study, total screen time was not linked to later mental health, but use that looked addictive was.
  • Mental health difficulties tend to come before gaming problems, more often than the other way round.
  • Setting clear rules is linked to better outcomes. Setting them in a controlling way is linked to worse ones.
Two laughing young women playing video games, one covering the other's eyes.

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References

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